This static mesh spline generates objects along a spline, speeding up repetitive object placement significantly. It can be used with any static mesh, which is easily replaceable through the editor by the user. Objects will rotate to maintain relative rotation to each other and have a more fluid flow between the meshes. User can also adjust the spacing between the objects.
Some suggested uses of this tool are setting chairs around tables, placing roads in cities (or placing buildings along roads), placing lights equally distant from each other along walls, and more!
Next Step: New feature coming to spline mesh will allow the user to place randomized objects from a list of meshes they input instead of repeating a single object.